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MAP_SIZE

      MAP_SIZE[2]      Integer

    Number of pixels in X and Y. It should preferentially be a power of two,
    (although  this  is  not  strictly  required)  to  speed-up   the   FFT.
    MAP_SIZE*MAP_CELL should be at least twice the size of the field-of-view
    (primary beam size for a single field). Enter 0,0  to  let  the  command
    find a sensible map size.

    MAP_SIZE is not used if MAP_FIELD is non zero.

    Odd values are forbidden.

    Default is 0,0, i.e. UV_MAP will guess the most appropriate values which
    depend on MAP_ROUNDING and MAP_POWER.


Gildas manager 2023-06-01